homo ludens: the tools of play

although i haven’t yet publicly launched my introductory project at hdk – SecondCities/ – i am already starting to dive into my second course titled “homo ludens: the tools of play”, in which i will create a product and exhibit it at the stockholm furniture fair this coming february.

for me, this is quite a bit change in the type of project and medium i work with. coming from a rather traditional graphic design background with some dabbling in web design + development as well, making my first foray into the world of product design is quite a daunting task. while there is no doubt in my mind that i can adapt my process to this new way of thinking, i can’t help but be a little bit intimidated!

the framework that the design masters grade 1 (dm1) students are working with is the idea of play – yes, quite an abstract concept. it seems like the course is constructed to help the school launch their child culture design programme, the door of opportunity has been left wide open and i intend to fully embrace it.

my project will find my concerning myself mostly with lighting to help create chances to share and learn from ourselves and friends in 1:1 encounters and small group gatherings. as i have been jotting down ideas tonight, i realized how intertwined light and the atmosphere it helps create affect mood and conversation, and how that in turn makes it possible for people to open up, feel closer, and share with each other. obviously, this is not a finished concept, but i’m quite excited with this start and am looking forward to my first group tutoring session tomorrow morning to start getting feedback.

 

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